![]() ![]() While much of the game involves trading minions and making wise use of cards to gain control of the battlefield, almost all Hearthstone battles are ultimately resolved through dealing damage to the enemy hero. ![]() "Going for the face" is used to describe directing attacks at the enemy hero.ġ9 March 2014 Gameplay Main article: Gameplay When dealing damage to a hero, the hero is often unofficially referred to as " the face", as in "dealing 10 damage to the face", in contrast to attacking minions. Heroes are also capable of attacking on their first turns, unlike most minions. Heroes cannot be targeted by spells or effects that specify "minion" rather than "character", and some effects can only affect heroes, not minions. Heroes can gain Armor and equip weapons, which minions cannot. Heroes do not have mana costs, although some cards that create replacement heroes do. On the other hand, they differ in several ways too. In addition to having Attack and Health attributes, participating in combat, and taking damage, heroes can be affected by some of the same conditions or abilities that minions are, namely Destroy, Freeze, and Immune effects. Heroes with an Attack value can attack other targets, similarly to minions, and will take damage from targets they attack accordingly. Heroes by default do not have an Attack value, but can use various means to gain Attack such as equipping weapons. When a hero is destroyed or has its Health reduced to 0 or below, the corresponding player loses the game. In Constructed, heroes have 30 base Health, and take damage when attacked by minions or hit by spells and effects. Similarly, it was the class chosen for a deck rather than the specific hero which determined the class cards and Hero Power in games with that deck.Ĭharacters in battle Main article: Character However, all rewards were earned based on the class played rather than the specific individual hero. These "heroes" earned experience after each game, gaining access to cards and other rewards. ![]() Upon being played, a hero will replace the player's hero, give them a small amount of Armor and replace their Hero Power with a new one.Īt some point before the release of Ashes of Outland, Hero was a synonym for one of the nine Hearthstone classes within a player's account. Hero is a card type introduced in Knights of the Frozen Throne.One default hero of each class is available to new players, while hero skins are obtainable through purchase or awards. Each hero represents a class, and can be used in any games played with a deck of that type, making each hero a "skin" for its class. A Hero is a collectible individual from Warcraft lore, with its own portrait, personality and style.This meaning of "hero" pertains specifically to game mechanics within a battle. If a player's hero dies, they lose that game. Heroes have attributes like Health, take damage, and can sometimes even attack, just as minions do. Heroes are gameplay characters representing players or bosses within a match.In Hearthstone, this concept is expressed in three interrelated but distinct ways: Jaina Proudmoore, the first hero of HearthstoneĪ hero is a character in the Warcraft universe representing the player. ![]()
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